The Nightmare of Sigil
A number of materials and substances are restricted and/or prohibited entirely within Sigil for various reasons. As always, there are several underground ways to get ahold of said substances, especially with the rampant use of many of them among noble houses.
Alcohol – SEMI PROHIBITED
Reason for use – Lifting of woes, relaxing/amusing state of mind, taste
Reason for prohibition – Limited quantity and a destructive/addictive nature
Alcohol is a massively popular substance, being taken from the shore even moments after it washes up. There's a healthy supply within the city, both from being washed up on shore and having several breweries in town, but is difficult to obtain. It is sold at extremely high prices, legally, only by licensed dealers. The issue arises at the fact that the only alcohol licenses (outside of taverns) in the city are issued to noble quarters, where lower class individuals cannot easily go (or easily afford).
Sleepers – SEMI PROHIBITED
Reason for use – Relaxation and pain reducer, sedative for those with chronic illnesses and 'conditions'
Reason for prohibition – Addictive and dangerous in large doses. Known to induce a condition known as 'sleeper', in which the user begins acting and speaking in their sleep.
Created from various fungi that grow along the western shore, sleepers are best known as the main ingredient in legal sedatives (which are pricey in themselves). Rampant among gangs for business, the illegal Sleeper can be mass created and sold at cheap due to its endless source supply.
Geldust – PROHIBITED
Reason for use – Heightened senses, satiates hunger and thirst, useful among low income houses
Reason for prohibition – Highly dangerous due to suppressing basic needs, potentially toxic if not created properly
Created from the island's natural creatures, geldust is essentially dehydrated ooze. There is no short supply to oozes, leading this to be the most common and widespread substance in the city, despite efforts to curb it. Some of the native oozes are known to be corrosive and even toxic, and certain processes during creation ensure such qualities are neutralized. However, due to the extensive time this takes, some looking to make quick money skip the process and the dust has a good chance of killing its imbiber.
Mentistopic Potions – PROHIBITED
Reason for use – The user perceives reality in different ways, leading to each use to be a unique experience. Common effects include vivid colorful vision, hearing light, and feeling lucky.
Reason for prohibition – Unpredictable reactions from the user, potentially dangerous and even lethal
Creation of mentistopic potions is something of a mystery that no alchemist seems willing to share. Whatever materials they use are kept secret, and well hidden from the city so their trade can continue. They're sold at fairly high prices in the few black shops around the city, though some addicted regulars has sold their lives into 'services' for a continued supply of potions.
Chromatoma – PROHIBITED
Reason for use – Highly hallucinogenic, inhibits pain entirely, can suppress effects of certain elements
Reason for prohibition – Source of ingredients too dangerous to allow
Chromatoma once was a widely used substance, especially the red and black varieties to help with the Crossing. For many years, vials of chromatoma were purchasable for mere copper, until the source of their creation was made public: Chromatic, even metallic sometimes, dragon organs. When it became known that not only were dragons living in the city, but they'd been killed, chromatoma was immediately banned from sale and use. The vials available today are usually leftover stores from earlier days…though it always seems to never run out.